My take on the classic Pong.


Scripting skills shown in this game:

  • 2d movement using RigidBody2d
  • Constraining movement using colliders
  • OnTriggerEnter function for scoring, sounds etc
  • Simple AI with paddle following balls Y movement in 1 player mode
  • Ternary operators
  • Singleton pattern
  • Instantiation during runtime
  • Scene Management
  • Indexing of player numbers for different inputs

Please enjoy. More games coming

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